Posted: 2017-11-14 22:33
“Some of it’s technology,” Heck said. “One of the reason that older versions of games feel nicer in terms of typography is that there’s lower pixel density, they’re using pixel fonts. So everything’s having to be through this filter of it has the same resolution, and you’re having to either choose existing pixel fonts or draw new pixel fonts that fit within those constraints. In those cases, the limitations actually serve the art.”
For remakes, Heck said, the original typefaces would look out of place. So the developers of a remake like Final Fantasy VI might have to make decisions based on a lot of factors, including the fact that some phones might not support fancier-looking fonts. “You end up in a lot of cases with somebody just throwing in Helvetica or Arial or some very basic alternative, just because there’s a lot of new questions that arise or work that would have to be fun to make those replacements,” Heck said.